Skills

Art <--> Design <--> Mechanics <--> Narrative <--> Sound
Full Alignment Throughout Production

Trello: Project Management

A proven game developer with eight years of experience leading remote, cross-disciplinary teams to ship eight completed games on time and on target. I specialize in bridging the gap between creative vision and technical execution, ensuring that ambitious projects not only get off the ground, but cross the finish line


Key Achievements

  • Led a team to victory in the prestigious Godot Wild Jam—scoring top marks in every category, and delivering a polished, award-winning project under a tight deadline.
  • Founded and manage the Godot Network private developer community, curating a talent pipeline of veteran developers and artists.
  • Shipped multiple narrative-driven games featuring impactful plot + character development and full VO production.

With a 100% completion rate, I leverage my full-stack game dev knowledge to streamline pipelines, unblock teams, and ship exceptional games.


Core Skills

  • Game Production: Risk Mitigation, Vendor & Talent Management, QA Pipelines
  • Project and Team Management: Agile / Scrum, Digital Stand-Up Meetings, Roadmaps & Sprint Planning
    • Software: Jira, Trello, Asana, Confluence
  • Game Design: Feature Brainstorming, Game Design Documentation, Scope Control and Reduction
    • Software: Notion, Miro, Milanote
  • Technical Design: Mechanic Design, Constraints and Solutions, UI Implementation
    • Software: Unreal Engine 5 (Blueprints), Unity (C#), Godot (GDScript), Figma (UI / UX Design), Git (Version Control)
  • Narrative Design: Linear Story Development, Branching Dialogue (Twine), Quest Systems, VO Direction
    • Software: Obsidian, Microsoft Word, Scrivener, Twine

Evilery in Scrivener: Rewriting Bloody Mary: Twine Narrative Tree

  • 3D: Asset Creation (Environments and Props)
    • Software: Blender, SolidWorks

This Side Up: Asset Creation This Side Up: Environment In Progress 1 This Side Up: Environment In Progress 2 This Side Up: Environment In Progress 3 This Side Up: Finished Environment This Side Up: Environment In-Game

  • 2D: Logo Design, Decal Illustration, Textures for 3D Models
    • Software: Adobe Photoshop, Adobe Illustrator, Krita

This Side Up: Texture Design This Side Up: Poly Count Reduction This Side Up: Decal Design This Side Up: Logo Design