Genre: Horror, Tone: Solemn, frightening, Description: As day turns to night, a farmer's relationship with his daughter and protégé decays like autumn foliage.
Project
My Roles
- Writer: Created the characters, wrote the story and dialogue, game design document, and all publishing copy including logline and synopsis.
- Producer: Managed a team of five (+ programmer, 3D artist, illustrator, composer-sound designer)
- UI Designer: Designed and programmed the splash screen and main menu.
- QA Tester: Performed a QA test at the beta stage, and made code / engine corrections to eliminate bugs and improve gameflow.
Skills Utilized
- Narrative Writing (Microsoft Word)
- Project Management (Trello)
- Team Collaboration and Management (Discord)
- In-engine Development (Godot Engine)
- Programming (GDScript)
- UI / UX (Figma)
- Graphic Design (Adobe Photoshop)
A retired army vet languishes his days on a farm, but the ghost of his past forgets not the horrors he took part in.
SYNOPSIS
In the midst of the autumn season, it’s only two weeks before Halloween 2023. A former army officer has been settled on a farm outside of Eau Claire, Wisconsin for some time. Taking an imminent trip to nearby Minneapolis to see his daughter and grandchildren, Errol Sapher must collect homegrown pumpkins from the farmland.
To fend off the potential boredom of the harvest, the former lieutenant-colonel calls his protégé, who has not been settling into the peaceful afterlife the same way Errol has. He is reminded of the abuses of war that the two of them witnessed, and if the veil of honesty is transparent enough, were contributors to.
As day becomes night and relationships begin to rot the same way an overmatured pumpkin does, the grandfather needs to confront the demon of his past, as well as the one within himself.
This title was developed for the 62nd edition of the Godot Wild Jam.
Gallery
UI Design
Splash Screen and Main Menu
Script
Life of a Fallen Leaf: Script (PDF Download)

